Non capture positions

Win: 363.662.706 (99.4%)
Draw: 2.156.778 (0.6%)
Lose: 0 (0.0%)

All positions

Win: 2.503.462.459 (98.9%)
Draw: 27.527.055 (1.1%)
Lose: 9.836 (0.0%)

Native examples were selected after counting from 3994 sampled White-quiet boards, including targeted starting-rank and losing candidates. Statistics still cover every enumerated position. An absent example does not prove the category is absent.


Special WDL positions

One example per category. Every starting position is double quiet: neither side has a capture. Results and move outcomes are relative to the player to move in the diagram. Kings have a double ring.

White-to-move examples are preferred; Black-to-move examples are retained when no qualifying White-to-move example was found.

Pip count means remaining rank distance to promotion (kings: zero). Highest pip count puts men nearest their starting ranks; both sides must simultaneously attain their material's maximum. Material disadvantage means fewer pieces.

Only move to win

At least three legal moves; exactly one wins and every alternative draws or loses.

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White to move: Win. Pip count: White 0, Black 8.

W:WK3,K7,K24,K37:B16,43,45

MoveResult
3-8Draw
3-12Draw
3-17Draw
3-21Draw
3-26Draw
3-9Draw
3-14Draw
3-20Draw
3-25Draw
7-1Draw
7-2Draw
7-11Draw
7-12Draw
7-18Draw
7-23Draw
7-29Draw
7-34Draw
7-40Draw
24-19Draw
24-13Draw
24-8Draw
24-2Draw
24-20Draw
24-15Draw
24-29Draw
24-33Draw
24-38Draw
24-42Draw
24-47Draw
24-30Draw
24-35Draw
37-31Draw
37-26Draw
37-32Draw
37-28Win
37-23Draw
37-19Draw
37-14Draw
37-10Draw
37-5Draw
37-41Draw
37-46Draw
37-42Draw
37-48Draw

Only move to draw

At least two legal moves; exactly one draws and every alternative loses.

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Black to move: Draw. Pip count: White 0, Black 11.

B:WK1,K22,K32,K35:B4,42,45

MoveResult
4-10Loss
42-48Loss
4-9Draw
42-47Loss
45-50Loss

Mutual zugzwang

On this same board, White to move loses and Black to move loses.

No qualifying example proved from the available WDL data.

Whoever moves wins

On this same board, White to move wins and Black to move wins.

No qualifying example proved from the available WDL data.

Win with fewer pieces

The player to move has fewer pieces and a proven win.

No qualifying example proved from the available WDL data.

Draw with fewer pieces

The player to move has fewer pieces and a proven draw.

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Black to move: Draw. Pip count: White 0, Black 4.

B:WK2,K8,K24,K47:B37,44,45

MoveResult
37-42Loss
44-50Draw
37-41Draw
44-49Draw
45-50Draw

Unique winning sacrifice

Exactly one of at least two moves wins; every compulsory reply captures the piece offered by that move.

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White to move: Win. Pip count: White 0, Black 5.

W:WK8,K12,K23,K31:B38,39,45

MoveResult
8-2Draw
8-3Draw
8-13Draw
8-19Draw
8-24Draw
8-30Draw
8-35Draw
12-7Draw
12-1Draw
12-17Draw
12-21Draw
12-26Draw
12-18Draw
23-18Draw
23-19Draw
23-14Draw
23-10Draw
23-5Draw
23-28Draw
23-32Draw
23-37Draw
23-41Draw
23-46Draw
23-29Draw
23-34Draw
23-40Win
31-26Draw
31-27Draw
31-22Draw
31-18Draw
31-13Draw
31-9Draw
31-4Draw
31-36Draw
31-37Draw
31-42Draw
31-48Draw

Promotion trap

A promotion draws or loses, while a non-promoting move wins.

No qualifying example proved from the available WDL data.

Both sides at highest pip count: win

Both sides attain their maximum pip count; the player to move wins.

No qualifying example proved from the available WDL data.

Both sides at highest pip count: loss

Both sides attain their maximum pip count; the player to move loses.

No qualifying example proved from the available WDL data.